Second Life as a Platform for Physics Simulations and Microworlds:
Life as a Platform for Physics Simulations and Microworlds: An
P. In: R. Pintó; V. López; C. Simarro
Proceedings of the CBLIS 2012 - 10th Conference on Computer-Based
Learning in Science, Barcelona, 26th to 29th June, 2012.
p.173-180, Barcelona: CRECIM - Centre for Research in Science and
Often mistakenly seen as a game, the online 3D immersive virtual world
Second Life (SL) is itself a huge and sophisticated simulator of an
entire Earthlike world. Differently from other metaverses where
physical laws are not seriously taken into account, objects created in
SL are automatically controlled by a powerful physics engine software.
Despite that, it has been used mostly as a mere place for exploration
and inquiry, with emphasis on group interaction. This article reports a
study conducted to evaluate the SL environment as a platform for
physical simulations and microworlds. It begins by discussing a few
relevant features of SL and a few differences found between it and
traditional simulators e.g. Modellus. Finally, the SL environment as a
platform for physical simulations and microworlds is evaluated. Some
concrete examples of simulations in SL, including two of our own
authorship, will be presented briefly in order to clarify and enrich
both discussion and analysis. However, implementation of simulations in
SL is not without drawbacks like the lack of experience many teachers
have with programming and the differences found between SL Physics and
Newtonian Physics. Despite of that, findings suggest it may possible
for teachers to overcome these obstacles.
- de Freitas, S., & Griffiths, M. (2009).
Multiplayer Online Role-Play Games for Learning. In R. E. Ferdig (Ed.),
Handbook of Research on Effective Electronic Gaming in Education (Vol.
1, pp. 779-793). Hershey, PA: Information Science Reference.
- dos Santos, R. P. (2009). Second
Life Physics: Virtual,
real, or surreal? Journal of Virtual Worlds Research, 2(1),
- dos Santos, R. P. (2010, July 30). Alternative
Second Life [Web log post].
- dos Santos,
R. P. (2012a, March 14). Drawing vectors for
physical quantities in Second Life! [Web log post].
- dos Santos, R. P. (2012b) TATILogo - A 3D Logo variant for
- Greis, L. K.,
& Reategui, E. (2010). An Educational
Simulator for Discipline of Physics in Virtual Worlds.
Novas Tecnologias na Educação, 8(2).
- Jenkins, H., Clinton, K., Purushotma, R., Robison, A. J.,
& Weigel, M. (2006). Confronting the Challenges of
Participatory Culture: Media Education for the 21st Century
Chicago, IL: The MacArthur Foundation.
K. (2007, January 16). Gadgets, Games and Gizmos:
MMORPG in ICT Education [Web log post].
A. S. I. D., & Bradley, J.-C. (2009).
Chemistry in second life. Chemistry Central Journal, 3(1),
X. (2007). Math in Second Life.
- Lindberg, D. C. (1981). Theories of Vision from Al-Kindi to
Kepler. Chicago, IL: The University of Chicago Press.
- Linden, A. [Andrew Meadows] (2010). Andrew Linden/Office Hours, August 24, 2010.
- llGetSunDirection. (2009, January
5). Second Life Wikia.
- LSL Portal. (n.d.).
- Ondrejka, C. R. (2004a). A
Piece of Place: Modeling the
Digital on the Real in Second Life. Social Science Research
Working Paper Series. Social Science Electronic Publishing,
- Ondrejka, C. R. (2004b).
Escaping the Gilded Cage: User
Created Content and Building the Metaverse. New York Law School Law
Review, 49(1), 81-101.
- Papert, S. A.
(1980). Microworlds: Incubators for
Knowledge. In S. A. Papert (Ed.), Mindstorms - Children, Computers and
Powerful Ideas (pp. 120-134). New York: Basic Books.
- Physics engine. (2008, September
13). Second Life Wiki.
M. A. F., & Andrade Neto, A. S. (2002). Collisions Simulations for Teaching Physics.
Acta Scientiae, 4(2),
- Reis, R., Fonseca, B., &
Escudeiro, P. (2011).
Comparative analysis of virtual worlds. Proceedings of the 6th Iberian
Conference on Information Systems and Technologies (CISTI 2011),
Chaves, Portugal, 15-18 June 2011, 1-7.
J. G. D. F. (2008). An analysis and evaluation
of discrete production systems: a simulation based approach (Doctoral
thesis, Universidade do Porto, Porto, Portugal).
P., & Ondrejka, C. R. (2003, September
18). Enabling Player-Created Online Worlds with
Grid Computing and
J. (2009). Barriers to Student Learning in Second
Life. Library Technology Reports, 45(2), 29-34.
T. (2012, May 13). Second Life Grid Survey -
(2010, February 11). Second Life Wiki.
D. (2007, October 14). Second Life in perspective:
A round-up of 50 virtual worlds [Web log post].
Voltar a Artigos Científicos.
Citar esta página:
dos SANTOS, Renato P. . In Física Interessante. 17 Nov. 2014. Disponível em: <>. Acesso em: .
Voltar ao começo
Voltar à página principal de Física Interessante